New Temporary Campaign
I'm taking two months off from running the game and Rick is DMing though the end of January. On our first night (played for the most part in person at Rick's), we discovered/learned:
- The town of Haven was suppose to be filled with gold from the ex-pirate of 300 years ago
- We indeed did find the town as confirmed by the ship by the name of Good Fortune which is now a pub and it is nothing more than a tiny village of huts
- The town of Haven is currently being occupied by monstrous spiders who have webbed the place in like a giant circus tent
- Most of the townsfolk have disappeared - those that haven't are staying behind locked doors - the two elder councilmen have asked for you to rescue the citizens
- Going to the bunker that the spiders call home you have found a system of caves to the west and to the east - deciding to go west you have found dead (from puncture) human bodies of townfolk, dead (from puncture) mutated spiders, and battled one giant hornet looking creature whose stinger was found in a dead human body of a townsfolk
- The last explored room on the level has chests and dressers along with a very large giant bug - so we'll start with initiative next week.